The Kusnacht Practice Project
Assignment 11, Part I
Assignment 11, Part II
Assignment 11, Part 3 & 4
All Wireframes Created with Miro,
1. LoFi Desktop
2. HiFi Desktop
3. LoFi Mobile
4. HiFi Mobile
Assignment 11, Part 5
1. Of the three techniques (rough sketch, digital LoFi, HiFi, which do you think is the best
“bang for the buck” – i.e., which gives the most value for the effort – be specific as to your
In terms of “bang for the buck,” the rough sketch technique is likely the most cost-effective and efficient option. Rough sketches are quick to create, require minimal resources, and can effectively convey the layout and general structure of a web page or application. They are ideal for early brainstorming, concept validation, and getting initial feedback from stakeholders or users. While they lack the detail and refinement of higher-fidelity prototypes, they can save significant time and effort during the early stages of design, helping to identify major design flaws and iterate on ideas before investing more resources in digital LoFi or HiFi prototypes.
2. Of the three techniques (rough sketch, digital LoFi, HiFi, which do you think would be
sufficient to present to users for usability feedback?
For usability feedback, a digital LoFi (Low-Fidelity) prototype is often sufficient and recommended. Digital LoFi prototypes offer a balance between simplicity and functionality. They allow users to interact with key interface elements, such as buttons, links, and forms, providing a more realistic experience compared to rough sketches. Users can navigate through the prototype and perform basic tasks, which is crucial for gathering usability feedback and identifying potential usability issues early in the design process. While HiFi prototypes offer a more polished and detailed experience, they can be time-consuming to create and may not be necessary for initial usability testing and feedback collection.